Posts tagged ‘utf-16’

Mobile development – A simple Unicode Character Map

Recently I needed to know, which chars (glyphs) are supported by a windows mobile font. I looked around for a charmap tool like we have on Windows Desktop PCs and was unable to find one. So I started this little tool: CharmapCF.

As you can see, you get a simple charmap and can verify what glyphs are supported and which not (square rectangle).

CharmapCF supports only UCS-2, UTF-16 as used by Microsoft’s Encoding.Unicode class. So it also only supports the Unicode Basic Multilanguage Plane (BMP).

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All you need to know about unicode

Recently I stumbled about this great article about ASCII, 7 and 8 Bit, codepages, Multi byte, Wide byte and unicode:

If you ever get in trouble with wrong encoding display of chars, give this article a try to know the backgrounds.

As you know, Windows CE and Windows MobileĀ  is always unicode except for serial and socket communication. But the truetype fonts available on Windows Mobile devices mostly support only common chars, there file size is about 600K. The file size of Arial Unicode MS is about 22MB.